Ready for the automotive revolution with Simcenter Amesim?

Whether your challenges are related to internal combustion engine systems or to electric vehicles, our Simcenter System Simulation solutions can help you addressing the complexity of smart, automated…

Air, Land & Sea

Or cleaner air, smoother ride and less sea-sickness. It isn’t always the big name projects that make the differences to our everyday lives, and in this issue we showcase engineering solutions that ar…

Achieving lighter vehicles with the use of composites

Achieving lighter vehicles by virtually mastering the resin transfer molding process of composite parts
 
Which factor has the largest impact on the energy efficiency of a vehicle? This ques…

Electromagnetics in the Age of Industry 4.0

Imagine our lives without our smart gadgets? La vie without electromagnetics? In fact, go a step further, the very existence of life on earth depends on the Earth’s magnetic field. Without it, solar …

Simcenter Madymo announces the 7.8 release: Improved solver run times by 28%

Simcenter Madymo announces the 7.8 release: Improved solver run times by 28%

The new update significantly reduces solver run times and includes many new features and improvements.
With the…

Saving lives with brake assistance systems

ERICH WACHTER TI-QUANH NGU Expert in the development and simulation of electronic braking systems Mando Corporation Europe in Frankfurt, Germany…

Simcenter Tire

More tire modelling capabilities in Real-Time environments

The Simcenter Tyre team releases MF-Tyre/MF-Swift 2019.1 with more possibilities to run in Real-Time environments and test with MSC ADAMS™
 

 
The previous release of MF-Tyre/…

SCR – a Nightmare on Eng. Street

Once upon a time there were four brothers. Their names were U, U, U and S. As the second two U’s were twins and just looked exactly the same everybody just called them double-U (“W”). When you had UW…

Simcenter Prescan 2019.2 release

Simcenter Prescan 2019.2 announces the official 1.0 launch of the Matlab Data Model API and the introduction of three Ground Truth outputs for the Unreal Physics Based Camera.
 
Ground T…