On April 22 this year, Solid Edge celebrated its 22nd birthday and ST10 is the 30th release of Solid Edge, a pretty impressive milestone for a CAD program which originated when most of us were still …
The greatest challenge faced when collating a bunch of best practices is to differentiate them from tips and tricks. Best practices come from practical experience and experience is simply t…
3D models work well to help us visualize products. A model provides a sense of space and depth; you can orbit around it, or spin it around. You can make it transparent or colorful, and even render it…
Hello Edgers! my name is Cover.psm and I am a sheetmetal part. This is my story. My full name could be misleading for I am not native to Solid Edge. Born in a CAD program that pioneered par…
With experience comes knowledge, lots of it is practical with basic concepts getting enhanced in the process as a bonus. But experience is not necessarily the only way for learning Solid Edge, especi…
Here’s another meticulously crafted set of your own Solid Edge tips and tricks illustrated with images and animations.
Here’s a quick list of the previous compilations: T&T…
Definition
Generative Design is a new tool introduced in Solid Edge ST10 where you can define a specific material, design space, permissible loads and constraints and a target wei…
Prolog
Without a doubt the Quick Access Toolbar or simply QAT is the best place to run frequently used Solid Edge commands and macros. But the real estate on the QAT is limited unless …
“The pain passes but the beauty remains.” – Auguste Renoir I subscribe. For your viewing pleasure, here’s another painstakingly crafted set of your own Solid Edge tips an…